Death Knight Soloing Karazhan, Attumen Edition
Author: Roboticus
24,252 health; 60.5% physical mitigation; 16% dodge chance; 13% parry chance. Would this be enough for Karazhan? Freshly equipped with my Master’s Key, I began my journey in earnest to see how far a DK can solo into old-world raids.
For preparation, I specced into a 33/0/38 spec for this attempt. I will not be reading any guides for this solo project, so I may well have made some mistakes in the spec. These attempts come before the expected buff to Improved Death Strike in patch 3.1.2 which will boost its healing by 50%, and so I’ve created a hybrid build that combines many of the self healing abilities of Blood with the 3rd disease of Unholy, which will also boost the healing of Death Strike by 50%.
Attumen Trash
The trash pulls leading to Attumen are well designed, each pull is a step harder than the last, starting with a single Spectral Charger, leading to pull of 2 Spectral Chargers and 3 additional humanoids.

The best way to approach these pulls is to Death Grip one of the humanoids and back-peddle as you Icy Touch and Plague Strike him. This lets you get both up so you can Pestilence before the additional mobs reach you. Don’t be afraid to use Rune Tap to fill the “Death Strike Gap” you create with using your runes to get the diseases up.
Taking Down Attumen
Time to face down my first real boss attempt.

As I quickly learned, the make-or-break point of this fight is Attumen’s curse: Intangible Presence. Read the rest of this entry »


Meet my newest character, Rankled the Death Knight (DK). Rankle’s sole focus will be to push the limits of what old-world raid instances a DK can complete by himself. Rankled hit level 80 moments before this picture was taken. Immediately thereafter, he put on a crafted tanking set he bought from the Auction House, and now sports 23,500 health and is defense capped.